Divinity Economy
Divinity Economy plugin icon: a pixel fox on a pixel Earth surrounded by coins and gold
Bukkit · Spigot · Paper · Purpur

A living economy for every block, enchant & XP point

Divinity Economy prices the entire game by supply and demand. Built on the legacy of HyperConomy and powered by Vault, it is fully configurable, translated into 20 languages and already trusted on the DivinityCraft server.

26.2Latest Minecraft
1.16+Back to 1.16
20Languages
4Pricing models
Why Divinity Economy

Features

Everything a server owner needs to run a market that feels alive.

Dynamic market

Prices rise and fall with supply and demand, with item damage scaling for realism. Prefer stability? Switch to a static model.

Everything is tradable

Every block, potion, spawner and enchant, plus player experience. Separate markets for materials, potions, entities, enchants and XP.

Taxes & fees

Set custom fees for buying, selling and trading, giving you real control over your server's economic structure.

Instant tab completion

Players and items complete as you type, backed by hundreds of thousands of pre-built item aliases.

Per-world control

Enable or disable the economy and market per world, and switch off whole segments, single items or individual commands.

Admin without config files

Set values and stock, ban items and edit balances in-game. Ships pre-balanced for survival with inaccessible items banned.

In-game

Commands

Plain, memorable commands for players, with /help for parameters, aliases and usage.

Money

BalancePayListBalances

Item market

BuySellValueHand BuyHand SellHand ValueItem InfoItem ListSell All

Enchant market

Enchant Hand BuyEnchant Hand SellEnchant Hand ValueEnchant ValueEnchant InfoEnchant Sell All

Experience & misc

Experience BuyExperience SellRead MailClear MailHelpEconomyNotifications

Admin (operators by default)

Set ValueSet StockEnchant Set ValueEnchant Set StockBan ItemBan EnchantSet BalanceEdit BalanceClear BalanceReloadSave

Permissions live under de.money, de.market, de.enchant, de.exp, de.mail, de.misc (granted by default) and de.admin (operators).

Plays well with others

Integrations & localisation

Vault & PlaceholderAPI

Vault is required and connects Divinity Economy to the rest of your plugins. PlaceholderAPI is optional and exposes balances, buy/sell values, stock and inflation:

  • %de_player_balance%Formatted player balance
  • %de_material_BValue_DIAMOND_1%Buy value of an item
  • %de_material_stock_DIAMOND%Current market stock
  • %de_hand_value_total%Value of the held item

20 languages

Commands, items, materials, enchantments and potions can all be translated. Add your own language file or tweak an existing one.

EnglishFrançaisEspañolDeutschItalianoРусскийPortuguêsNederlandsPolskiDanskSvenskaTürkçe中文日本語العربيةעבריתहिन्दी한국어УкраїнськаPortuguês (BR)